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Marc Thompson
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Joined: 16 April 2004
Location: United States
Posts: 195
Posted: 07 June 2023 at 2:06pm | IP Logged | 1 post reply

One of the most consistent aspects of your art has been your skillful depiction of futuristic backgrounds. I’m thinking of spaceship interiors, AIM facilities, Sentinel bases and the like. I love that in spite of an abundance of detailed doohickeys, there is an order and flow to the larger composition. Would you be willing to share your process for 
‘building” a tech background? 
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John Byrne
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Joined: 11 May 2005
Posts: 133363
Posted: 07 June 2023 at 2:46pm | IP Logged | 2 post reply

Squiggly lines! Lots of ‘em.

That’s in the layouts, of course. Then with pencil and/or ink, I tidy it up, sometimes assisted by a french curve.

The bottom line, tho, is don’t be afraid of it!

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John Byrne
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Joined: 11 May 2005
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Posted: 07 June 2023 at 5:11pm | IP Logged | 3 post reply

This question reminds me again of the first time Terry Austin and I were paired up, on STAR LORD.

In one panel I drew our hero flying onto the destroyed bridge of a starship. “Squiggly lines” for exploded instrument panels. Terry, not yet familiar with my quirks, turned my twisted metal into knobs, levers and buttons!

:-)

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Scott Sackett
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Posted: 08 June 2023 at 12:34am | IP Logged | 4 post reply

I am a member of several online groups devoted to the aesthetic of 'Cassette-Futurism".

Generally, Cassette-Futurism is the future as imagined in the '70s.




To my eye, your spaceship controls, computer banks, any high-tech eviroment you've drawn always had that look to me.
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John Byrne
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Joined: 11 May 2005
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Posted: 08 June 2023 at 1:46am | IP Logged | 5 post reply

Not an unfair assessment. My tech basically starts with TOS STAR TREK, mixes in some 2001 and ALIEN, a dash of STAR WARS, and some Jack Kirby, Gil Kane, Ron Cobb, Syd Mead, John Berkey and Moebius.

(Not intended as a comprehensive list.)

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Mike Benson
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Joined: 04 January 2010
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Posts: 832
Posted: 08 June 2023 at 2:16am | IP Logged | 6 post reply

Hell of a list, comprehensive or not!
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