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Topic: Is the comic industry really in that bad of shape? (Topic Closed Topic Closed) Post ReplyPost New Topic
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Chris Jones
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Posted: 05 September 2005 at 2:54pm | IP Logged | 1  

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Mike Bunge
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Posted: 05 September 2005 at 3:47pm | IP Logged | 2  

Eric Kleefeld from Page 2 of this thread - "The reason I often bring up manga distribution in this country as an example is that it's such a glaring example of how one crowd is getting it so perfectly right while the other crowd (the marginalized group we call "mainstream" comics) has no clue what it's doing and
obliviously celebrates sales of 40,000."

Okay, I'm not sure if anyone else brought this up earlier but there are a few caveats to the idea that manga is doing it "right".  Manga in the U.S. is mostly in book form.  Comics are still mostly in serialized mini-magazine form.  Most manga in the U.S. are reprints from Japan.  Most comics are original material.  Now there are obvious economic realities that flow from those differences.

But if we are to take 40,000 monthly sales as the mark of unqualified success in comics...how many manga volumes sell 40,000 copes a year?  From what I know of book sales figures, even at today's sales levels most comics sell better than many books.  There are a heck of a lot of authors who wish their books would sell as well as Spider-Girl.

Manga does have a greater bookstore prescence than comics and sales have grown from virtually nothing to fairly healthy, but whenever I've see manga and comic sales figures I see that they still don't sell as well as comics, even with the huge loss of sales comics have seen in the last 15 years.

Mike

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Felipe Arambarri
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Posted: 06 September 2005 at 3:35am | IP Logged | 3  

"What's wrong is the fanboy turned writers and editors producing stories unpalatable to anyone but their own inbred circles. "

Unpalatable to anyone? Not true, there are the numbers. Why to speak generically? Why not to name titles? Perhaps due to the unpalatable (to you) titles being the first on sales list?

What are the numbers on 'palatable' stories (D.P, for instance)?

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Joe Zhang
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Posted: 06 September 2005 at 9:39am | IP Logged | 4  

"Why to speak generically?"

Why write in broken English?
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Felipe Arambarri
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Posted: 06 September 2005 at 9:50am | IP Logged | 5  

Sorry Joe, english is not my first language
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Joe Zhang
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Neither is it mine. 
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Matthew Ridley
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Posted: 06 September 2005 at 10:36am | IP Logged | 7  

Ok, Hello everyone.

I realize that I'm coming into this discussion rather late, and perhaps what I'm going to say has been discussed already.

For me, one of the main reasons I was attracted to the world of comics in the first place as a kid was the fact that it was an immersive fantasy world.  It fed off of my imagination, and I felt like I was transported to another reality where not only was I making new discoveries all the time, but also where anything I could possibly imagine could happen.  At the time, it was a unique avenue for this kind of experience.  This was before the proliferation of VCRs and DVD players, just before Nintendo, so the only other place I could find the same thing was in books or at the movies.  Now I read and went to movies, but comics provided a continuously expanding world, where I could get weekly or monthly updates on either my favourite characters or some new, unexplored part of that world.

If I were a kid now, I'd probably, like most kids today, turn to video games, where I can now get the exact same thing: immersive, ever expanding fantasy worlds.  Simple as that.  Comics have been left behind.

To me at least.

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Matt Reed
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Posted: 06 September 2005 at 10:46am | IP Logged | 8  

 Joe Zhang wrote:
Why write in broken English?


Bad form, Joe.  Felipe lives in Spain. Coming down on him for writing in broken English instead of addressing his question isn't cool.  You also can't make the comparison between yourself and Felipe, as you live in the States and probably have had much more occasion to express yourself in English than he has living in Spain.
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Joe Zhang
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Posted: 06 September 2005 at 10:46am | IP Logged | 9  

Games haven't yet made its characters come to life as good fiction does. If one day they can use aritificial intelligence to simulate realistic, emotional responses of characters to the gameplayer's actions, then yes perhaps some forms of entertainment should be written off. But such a technology is still a while away. 
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Felipe Arambarri
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Posted: 06 September 2005 at 10:52am | IP Logged | 10  

Thanks, Matt. Some day, my broken english will become 'fixed' english.

By the way, Joe, good point about games. I agree.

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Matthew Ridley
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Posted: 06 September 2005 at 10:53am | IP Logged | 11  

Joe:  True, games can't yet equal the same kind of emotional involvement one has with the characters, but I would say that the fact that games are so prevalent points to a deficiency in the younger generation that I find alarming.  Of course, that's probably just the alarmist in me.
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Rob Hewitt
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Posted: 06 September 2005 at 11:07am | IP Logged | 12  

In games, they can BE the character and control the character.  which has its own appeal. (and with things like Star Wars Galaxies, you can create your own character and live in the Star Wars universe, not just read about it, or even view it) Plus, it is interactive.  With friends, or even today, with people from across the world.
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