Posted: 23 November 2010 at 6:42pm | IP Logged | 12
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QUOTE:
Nice point. "Current" comic book readers have been weened on sh*t for so long, they wouldn't know a good story/character if it crapped in their mouth. |
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This is the kind of broad brush that irks me. As (picking an arbitrary number) if the comics of the last ten years have only been sh*t. There are are tons of good stories/characters out there. They just might not be at the Big Two, for you, anymore. Be a discerning consumer, instead of just generalizing. I think in general, the general readership of the generally-accepted Marvel/DC product, which I am criticizing and which has been produced now for two decades while appealing mostly to one select demographic, is willing to only read the most generally-appealing storylines and characters for that demographic. Which is an irksome and inappropriate use of the comic book art form, since the art form was designed to be general in a very wide, encompassing manner. Comic books were created and designed to reach as many readers as possible, whether 9 years old or 45 years old. There wasn't a "deal" with a narrow number of readers, as is the case today. Comic books weren't ghetto-ized entertainment--they were cheap entertainment, for kids with little money or teenagers who didn't want to shell out their grass-cutting money for a movie or a ball game. Comic books were not, have never been prior, focused on an adult audience, pandering to adult nostalgia, while simultaneously disrespecting, ignoring, and blatantly criticizing the artists of the past and the times in which they lived. The entertainment value of a silly costume in the 1950s was worth much more to a kid of that time than the pop culture fetishism of the 1990s and beyond to a 40-year old Target manager. Why? Because the comic books spoke the language of the imagination. Every comic book, because of its very existence and its nature, sought to entertain that imagination primarily. An unspoken agreement, which was explicitly spoken by Stan Lee, was there was nothing comic books would not do to entertain their readers. And comic books were a visual language, a learned art form with the heart of a big city newspaper. Deadlines were everything to the professionals, and only the visual language of comic books could meet the demands of the deadlines. You get what I'm saying? The comic book was not important, it was a message to kids and teens and whomever else that comic books were cheap, accessible entertainment for anyone and everyone. Comics don't do that anymore. They're glossy products instead of cheap periodicals, they're portfolio additions, they're failed screenplays, they're witless, incompetent, puerile, and sophomoric soap opera tripe. Because that's what adults will buy, the lowest denominator of a thinning herd of nostalgic man-boys demanding more adultification of their superheroes, more death, more gore, more implied sex, more explicit sexualization of childhood icons so that they, man-boys, never have to give up anything that is important to them. While simultaneously twisting and deforming their childhood to conform to their needs as adults. Thus, instead of "moving on" to varied-genre novels and Bergman movies, the man-boy brutishly refuses to leave the sandbox even though it is much too small for them. The only place to play is between their legs and around their ass, and how can anyone blame them for being so bored with the old sand and old toys which they can barely see for their spreading gut and which break easily in their clammy grip?
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