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Topic: Grandeur? What’s That? (Topic Closed Topic Closed) Post ReplyPost New Topic
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James Woodcock
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Posted: 02 July 2009 at 1:24am | IP Logged | 1  

Double post due to stupid computer

 



Edited by James Woodcock on 03 July 2009 at 5:36am
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Craig Bogart
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Posted: 02 July 2009 at 6:39am | IP Logged | 2  

That Batman page above is actually Neal Adams from an old Power Records release.
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Knut Robert Knutsen
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Really? Neal Adams himself? I thought it looked "off" for Neal, not quite up to his usual standard, which is why I thought it might be Buckler. 
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Andrew Hess
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I thought Frank Quietly was perfectly cast with The Authority: cynically over-thought super-heroics. After that, he has left me cold.
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John Byrne
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Posted: 02 July 2009 at 10:29am | IP Logged | 5  

That Batman page above is actually Neal Adams from an old Power Records
release.

••

More likely Continuity Studios. That was (is?) Neal's shop.
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John Byrne
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Posted: 02 July 2009 at 10:31am | IP Logged | 6  

On that Pollard Kingpin/Spider-Man page -- the last shot contains an all too common mistake (I should know! I have made it enough times myself!!). The Kingpin's blow is downward and to panel left, but Spider-Man is reacting as if receiving and upward blow that sends him toward panel right.

Watch out for that one, would-be artists!

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Arc Carlton
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Posted: 02 July 2009 at 10:34am | IP Logged | 7  

Another favorite I grew up with, Keith Pollard, knows how to get the umph in the punches:

_______________________

That's a good page. Keith Pollard also drew some Vigilante issues for DC in the 80s, there were some good things there.

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Erik Larsen
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Posted: 02 July 2009 at 11:18am | IP Logged | 8  

 John Byrne wrote:

On that Pollard Kingpin/Spider-Man page -- the last shot contains an all
too common mistake (I should know! I have made it enough times
myself!!). The Kingpin's blow is downward and to panel left, but Spider-
Man is reacting as if receiving and upward blow that sends him toward
panel right.


That is a common blunder but I think there's some wiggle room
because of the motion lines off of Spider-Man's head indicating that he is,
in fact, going down and because we don't necessarily see the entire arc of
Kingpin's blow or the point of connection. Based on the motion lines from
Spider-Man's head--it's right back where the end of Kingpin's motion
lines end and one could fudge things a bit by imagining that Kingpin's
punch took a curve, rolling around him as he moved his arm in a circular
fashion. It's not perfect, for sure, but there's room for plausible
deniability.
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William Lukash
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Posted: 02 July 2009 at 12:39pm | IP Logged | 9  

Another explanation:

I've been hit in the face/head enough to have been put into that position more than once.  Its sort of a "last minute twisting dodge but you get hit with the blow anyway, and so you crumple on the ground pose" Spider-Man is in.  It happens a lot if the target is moving toward the striker.  Spidey is moving toward Kingpin in the picture before this one.  I doubt the artist had this concept in mind, but you never know.

I have fond (?) memories of running through the line of scrimmage only to be whacked by a linebacker while trying to apply the brakes for a change in direction.  Blows like this typically aren't too solid, but it sure looks like Kingpin landed a solid one on Spidey.

If Spidey would have been standing in front of Kingpin, then yes, the pose is a little awkward.  Still, a nice shot.

 

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Anthony Frail
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Posted: 02 July 2009 at 12:51pm | IP Logged | 10  

If you imagien the point of impact is right above the "B" in the sound efect, I tihnk it works.
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Erik Larsen
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Posted: 02 July 2009 at 1:00pm | IP Logged | 11  

If it's above the "A" it works better--because then the motion lines form
pseudo-perspective lines which come from a single point. In that case both
Spider-Man's head and Kingpin's fist are coming toward the reader, away
from the point of contact.

Again, it is a bit clumsy but I've seen far worse.
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Paulo Pereira
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Posted: 02 July 2009 at 1:25pm | IP Logged | 12  

I'm having a hard time seeing the awkwardness of it, myself.  It seems to work for me, especially if you imagine the point of impact and the trajectory of Spider-Man's head--




Edited by Paulo Pereira on 02 July 2009 at 1:28pm
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