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Topic: Cartoony or Realism (Topic Closed Topic Closed) Post ReplyPost New Topic
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Eric Russ
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Posted: 07 March 2008 at 12:13am | IP Logged | 1  

Eric -

Thanks for sharing the Buscema pics !

Dan Walsh -

No problem Dan.

Edited by Eric Russ on 07 March 2008 at 12:13am
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Eric Russ
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Posted: 07 March 2008 at 12:16am | IP Logged | 2  

Andrew Robinson -




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Eric Russ
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Posted: 07 March 2008 at 12:31am | IP Logged | 3  

Works from J Bone who often collaborate with Darwyn Cooke -






Edited by Eric Russ on 07 March 2008 at 12:32am
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Eric Russ
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Posted: 07 March 2008 at 12:41am | IP Logged | 4  

Trying to balance out the sides. George Perez -





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Eric Russ
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Posted: 07 March 2008 at 12:50am | IP Logged | 5  

Jim Mahfood -





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Eric Russ
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Posted: 07 March 2008 at 1:04am | IP Logged | 6  

Anyone has a copy of John's Superman and Powerpuff Girls Illustration?



Edited by Eric Russ on 07 March 2008 at 1:04am
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Felicity Walker
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Posted: 07 March 2008 at 1:05am | IP Logged | 7  

Good question.

In theory, there’s no such thing as “too cartoony,” given the right time and place.

In practice, superheroes are not the right time and place, at least according to my tastes, for, say, a Bruce Timm level of cartooniness. Supeheroes should be “realistic,” at least to the degree that they were from the sixties through the eighties. Come on, don’t be obtuse; you know what I mean by “realistic.”

Also, there’s realistic-cartoony and flat-cartoony. I find that Timm oversimplifies, past the point of believability or “3-D-ness.” Cartoons can be very abstract, yet should still feel real and three-dimensional. I find a lot of today’s Timm-influenced art to be very “flat.” Whereas the man who Timm says influenced him, Alex Toth, when designing model sheets for Hanna-Barbera, had a very simple style, easy to animate, yet completely “3-D”-seeming, and attractively heroic.

Of course, that’s not to say someone who puts a lot of detail into their style can’t also end up with something “flat” if they don’t understand the fundamentals.
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Eric Russ
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Posted: 07 March 2008 at 1:19am | IP Logged | 8  

Come on, don’t be obtuse; you know what I mean by “realistic.” -

Felicity Walker -

Ha, ha. I get you. It's one of the intangibles of art. Everything to a certain
point is abstract because it is viewed a certain way in the eye of the
beholder. Where you find Bruce Timm oversimplifies I find his work just
right.

More so than anything I like for the artist to enlighten me and my
suspension of disbelief.   You can tell those who do it right, whether
realistically or cartoony and you can tell when someone "Ho-Hums" it in.
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Eric Russ
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Posted: 07 March 2008 at 1:22am | IP Logged | 9  

I remember reading something by Arthur Adams a few years ago.

He was demonstrating on how he goes about doing textures and in the
process you could see all the minute details.   He said that and I paraphrase,
"Just because I do textures this way don't mean you have to. There are artist
like Mike Mignola and Bruce Timm who can convey a world of textures just
with two dots and a line."

Edited by Eric Russ on 07 March 2008 at 1:22am
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Felicity Walker
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Posted: 07 March 2008 at 1:23am | IP Logged | 10  

I love that John Byrne Hamburglar drawing. This leads into what Mr. Byrne has called his “mutant power,” to do “realistic” versions of cartoon characters, like the Flintstones and the Simpsons in Sensational She-Hulk. It’s a great power, and one I’d like to cultivate.


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Eric Russ
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Posted: 07 March 2008 at 1:29am | IP Logged | 11  

It’s a great power, and one I’d like to cultivate.

Felicity Walker -

Ha! So true! Thanks for posting!





Edited by Eric Russ on 07 March 2008 at 1:29am
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Eric Russ
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Posted: 07 March 2008 at 6:30pm | IP Logged | 12  

Alpha Flight by John Byrne and J. Bone -






Edited by Eric Russ on 07 March 2008 at 6:31pm
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