Posted: 29 May 2018 at 10:26am | IP Logged | 2
|
post reply
|
|
Eric, I remember that list very well!
I also remember plenty of "creative" character stats and off-the-cuff rules adjudication. In the three or four years I was seriously into RPGs, I played with two semi-overlapping groups of friends, and the regular DMs in both groups were very much of the story-over-rules school. The emphasis was on an interesting game, whether it came to character generation or gameplay. They would definitely pull out the rulebook when needed--usually when a player decided to be a jailhouse lawyer about something--but in the normal course of a game, they would keep it going and keep it interesting.
I consider myself lucky, because those were some fun games. Not to say that playing with a rule-obsessed DM couldn't be fun, but I wouldn't have wanted to do it!
|