|Posted: 19 May 2007 at 10:56am | IP Logged | 8
In this piece, notice how the scallops slowly switch the direction of their curve as they move along Spider-Man's right arm, so that by the time they reach his hand they are curving in the opposite direction from his shoulder.
The scallops curve, as in the left image above, in the opposite direction to the curve of his body. Basically, they radiate out from the center of his face, where the scallops all curve inward.
Although this trick violates the "realism" of the costume (since a silkscreened web-pattern would not change when viewed from different angles in real life), it's necessary, it works, and I don't think a lot of people notice it.
And I have to say, Spider-Man's costume design is still the best ever. As stated, the weblines start between the eyes, and radiate outward, wrapping themselves around his entire body (but are only visible on the red portions of the costume).
Of course, some since there are usually more radial weblines drawn on Spider-Man's torso/gloves/boots than there are at their "origin point" on his mask, artists have to cheat a little. Indeed, John Romita Sr., for example, only draws 11 radial weblines on the mask, but there are more on the rest of the costume so the pattern doesn't become too sparse.
I was impressed by the way the movie costume cheated in order to get the correct look for the weblines. It's very subtle, but if you look, new radial weblines appear at several points on the costume (the top of the head, under the chin, around the spider-symbol on the chest, etc.), and are attached to the scallops. This fills out the web-pattern and makes it denser, and also allows for the two weblines on either side of the mouth AND the "centerline" that the spider-symbol "sits" on.
Edited by Greg Kirkman on 19 May 2007 at 11:03am