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Matt Reed Byrne Robotics Security
Robotmod
Joined: 16 April 2004 Posts: 35693
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Posted: 30 January 2007 at 11:44am | IP Logged | 1
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Wallace Sellars wrote:
Hmmm... Is that Kirby Krackle? |
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Thought the same thing myself. I don't think it is.
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Stéphane Garrelie Byrne Robotics Member
Joined: 05 August 2005 Location: France Posts: 4226
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Posted: 30 January 2007 at 11:49am | IP Logged | 2
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Another nice one!!! I really like to see you draw Iron Fist.
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James Revilla Byrne Robotics Member
Joined: 03 May 2004 Location: United States Posts: 2266
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Posted: 30 January 2007 at 12:07pm | IP Logged | 3
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Wow SO much better than the orginal....awesome job
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Aric Shapiro Byrne Robotics Member
Joined: 16 April 2004 Location: United States Posts: 4349
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Posted: 30 January 2007 at 12:15pm | IP Logged | 4
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So are we to be treated to IF exclusively for the remainder of this week? So cool!!
Edited by Aric Shapiro on 30 January 2007 at 12:16pm
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Joe Smith Byrne Robotics Member
Joined: 29 August 2004 Location: United States Posts: 6592
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Posted: 30 January 2007 at 12:21pm | IP Logged | 5
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You put much more history on the character with every comiision. Even tho I've got the Essential IF, it's shots like that which make it seem an epic battle noone should miss. Go JB!
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Jonathan Watkins Byrne Robotics Member
Joined: 05 November 2005 Location: United States Posts: 850
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Posted: 30 January 2007 at 1:02pm | IP Logged | 6
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The positioning of the figures and the shading on Iron Fist really stand out. And gesture. The commission pieces I see here that realy just leap off the page for me are the ones that have the strongest sense of fluid movement. Which is also my chief complaint among so much of the comic art coming out these days.
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Michael Kane Byrne Robotics Member
Joined: 05 July 2005 Location: United States Posts: 481
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Posted: 30 January 2007 at 1:11pm | IP Logged | 7
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I love the Loose feel of the the drawing opposite the tight Architecture of the
buildings. But please all you Iron fist junkies out there asking for
commissions. Lets looks a little further into the Comic universe for
characters .There is a reason why this character can't survive on the comic
stands. Great Art by the way..
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John Byrne
Grumpy Old Guy
Joined: 11 May 2005 Posts: 132133
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Posted: 30 January 2007 at 1:11pm | IP Logged | 8
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Too much art these days is done from photographs. (Sometimes it is photographs, doctored on the computer!) This gives us, of course, "photorealism", but what it can never give us is the kind of dynamism we find in Kirby, or Ditko, or Gil Kane, or Joe Kubert. Neal Adams, who worked a lot from photographs, knew when to push the photos past their actual constraints. He could give us photorealism without losing the energy that superheroics demand.In the earliest days of my career, I realized I faced a choice. Many of the artists I admired -- Neal, Frank Bellamy, Frank Hampson, Leonard Starr, Stan Drake -- depended heavily on photo reference, but when I did the same the work immediately stiffened up. I found that, unlike these gentlemen, I could not push the drawing past the photo image. So I decided to use photographs in only the most rare and specific occasions. The rest of the time, I would "fake it". I knew I would be paying a price in realism, doing this, but I also knew there would be much to be gained in sheer dynamics. Some artists could have both -- I had to make a choice. Fortunately, as I have honed my skills over the years, I have learned important bits of shorthand that have allowed me to up the "realism" without losing the dynamics. Which is sort of what Kirby, and other of his "generation" did.
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Michael Penn Byrne Robotics Member
Joined: 12 April 2006 Location: United States Posts: 12406
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Posted: 30 January 2007 at 1:17pm | IP Logged | 9
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Neal Adams was (is!) so great he could incorporate a "surrealistic" aspect into his "realism" the end result of which was (is!) jaw-dropping. I was looking over the Kree-Skrull issues recently and there's nothing in the slightest photographically static about them.
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Aric Shapiro Byrne Robotics Member
Joined: 16 April 2004 Location: United States Posts: 4349
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Posted: 30 January 2007 at 1:26pm | IP Logged | 10
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JB's answer above illustrates why I come here day in and day out-- insights like that about JB's art and how it has eveolved
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John Byrne
Grumpy Old Guy
Joined: 11 May 2005 Posts: 132133
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Posted: 30 January 2007 at 1:33pm | IP Logged | 11
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Neal Adams was (is!) so great he could incorporate a "surrealistic" aspect into his "realism" the end result of which was (is!) jaw-dropping.*** I think it was Jim Salicrup, lo these many years ago, who observed that Neal draws people who look exactly like people would look if people looked like that. That's the trick, of course. Neal goes beyond photorealism, and the result is, as you put it, jaw-dropping.
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Leigh Hunt Byrne Robotics Member
Joined: 20 April 2004 Posts: 296
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Posted: 30 January 2007 at 2:17pm | IP Logged | 12
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This is something I don't understand about your self-criticism JB. The reason you became my favourite artist back in the 80s was BECAUSE your stuff seemed so much more 'real' than anyone else. You drew Marvel heroes and villains and they seemed real. Most other artists drew them and they looked like drawn figures not living breathing entities.
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